Monday, November 30, 2009
Saturday, November 14, 2009
Wednesday, October 14, 2009
Wednesday, October 7, 2009
Sunday, September 13, 2009
Saturday, August 8, 2009
Never Stay Tuned 4 is out!
That's right, Olibith's Never Stay Tuned 4 is out, featuring some work by me, not to mention Baron Soosdon, Goldskin, Ian Beckman, and the AFK Players!
Not sure if it'll be easy to pick out what I did for it... =P
Labels:
3d,
afk players,
animation,
baron soosdon,
caruu,
collaboration,
elf,
gnomes,
goldskin,
ian beckman,
lich king,
machinima,
madness,
matrix,
Olibith,
optimus prime,
wow
Sunday, August 2, 2009
Tuesday, July 21, 2009
Roll out!
While the Ensidia project churns along, here's a bit of a sneak peek at what you can expect from Never Stay Tuned IV, Olibith's most ambitious collab yet! I worked heavily on two of the parts myself, and everything I've seen just makes me more excited to see the rest...
Labels:
3d,
animation,
caruu,
collaboration,
gnomes,
machinima,
madness,
Model Editing,
optimus prime,
reskin,
warcraft,
WIP,
wow
Monday, July 13, 2009
Tuesday, June 30, 2009
Monday, June 1, 2009
Second life is more tentacular for my efforts.
My forays into second life have been pretty tentative, with my being dragged about by Moo and watching Caruu strut his stuff, but my first solo attempt saw me taking second place in a building contest with my little glowing, wobbling eyeball thingie. So now it looks like he'll get his own little place in the pond at Sweet Mariposa, very neat...
Second life is an incredible pain to make anything in compared to, say, any 3d software developed in the past 10 years, but it's fun to do model edits that other players can see.
Oh, yeah, and my name on there is Haye Abbott. Totally classy.
Second life is an incredible pain to make anything in compared to, say, any 3d software developed in the past 10 years, but it's fun to do model edits that other players can see.
Oh, yeah, and my name on there is Haye Abbott. Totally classy.
Sunday, May 3, 2009
Tuesday, April 28, 2009
Tuesday, April 14, 2009
Monday, April 13, 2009
Wednesday, April 8, 2009
Flame Pengu... er, Leviathan!
Unable to get onto the test realm for any Flame Leviathan tests, whatever could I do for my movie- I want it done before Ulduar is public, after all... Quite a dilemma.
I still need to add more to the environment, but here's what I have so far with everything mocked up in 3d. Since there are no exporters that work with the new map format, I had to recreate the ground pretty much from scratch, and I still need to add the snowdrifts to it and work on the rubble texturing.
I still need to add more to the environment, but here's what I have so far with everything mocked up in 3d. Since there are no exporters that work with the new map format, I had to recreate the ground pretty much from scratch, and I still need to add the snowdrifts to it and work on the rubble texturing.
Thursday, February 26, 2009
Still alive... and without a point!
Baron Soosdon's latest movie is out, and it features a bit of intro animation by me!
Go check it out on vimeo!
Labels:
3d,
animation,
baron soosdon,
collaboration,
gnomes,
machinima.com,
madness,
Model Editing,
modeling,
musical,
wow
Tuesday, January 6, 2009
A Very Northrend Christmas entry: Trees Things Happen
Well, after various trials, I managed to hack and cobble together my entry for Machinima.com's christmas contest:
I had to cut the movie for time pretty severely(around a minute) after the music and sound was already done, so you'll probably notice some discontinuities- sorry bout that. I had to make the movie in sections because of constant crashes(the source footage for this movie was ginormous), and when I assembled it the pieces seem to have been much longer together than I'd expected. Think I dropped a zero in my math somewhere. In any event, expect an uncut version eventually.
Special thanks to every who helped, especially my voice actors, and to Moo for forcibly convincing me to enter- I'm very glad I did!
I had to cut the movie for time pretty severely(around a minute) after the music and sound was already done, so you'll probably notice some discontinuities- sorry bout that. I had to make the movie in sections because of constant crashes(the source footage for this movie was ginormous), and when I assembled it the pieces seem to have been much longer together than I'd expected. Think I dropped a zero in my math somewhere. In any event, expect an uncut version eventually.
Special thanks to every who helped, especially my voice actors, and to Moo for forcibly convincing me to enter- I'm very glad I did!
Monday, January 5, 2009
A little something...
Happy new year, everyone!
Made this little texture edit for my Machinima.com christmas movie, "Trees Things Happen"...
I'll update when my movie appears on Machinima.com...
Made this little texture edit for my Machinima.com christmas movie, "Trees Things Happen"...
I'll update when my movie appears on Machinima.com...
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