Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts
Thursday, July 11, 2013
Thursday, September 1, 2011
King Varian's Twilight Ride
A bit of silliness that popped into my head after finishing War Stories, thanks to Zimtower's constnat spamming of Kim Lukas, gnomes in clouds, and my little pony.
Labels:
3d,
animation,
my little pony,
Varian Wrynn,
wow
Monday, August 29, 2011
Sunday, August 28, 2011
Blizzcon 2011 second contest progress
Blizz is having a second Blizzcon video contest this year, and this one isn't accepting webcam vlogs so more machinima folks are actually entering. I know Mushanga, Zimtower, and WowCrendor have horses in the race, so there will at least be honest competition.
Wednesday, April 20, 2011
Blizzard's 20th anniversary contest
So, I made a movie for Blizzard's 20th anniversary contest in 48 hours.
I really hadn't planned to enter, but Paus convinced me that I had to, at least, try if I actually came up with an idea. So I fooled around with some thoughts, but then gave it a rest, not really liking anything. Then I suddeny had a silly little idea and banged it out.
I learned that perhaps the most important thing is not to rush, though- I nearly killed my computer trying to multitask too much. I ended up losing more time with rebooting my computer and poking around inside it to see why it wasn't giving me a display than I did waiting for a render to finish to move to the next part.
Voice acting was done on extremely short notice, completely by amateur talent(including myself!), and thanks to Rob(the guy who plays the original Cad character) for wrangling some actors up for me while I was busy animating. Sadly, my usual suspects like TotalBiscuit wern't free on such short notice(can't blame them there, of course) which probably would have slammed th.
Given all the problems I had(including having to replace a video card during it) I'm pretty happy with the result, though I woulda liked to have had longer especially for dealing with the voice acting.
Assuming it gets into the voting round, I'm gonna need all the help I can with the votes!
I really hadn't planned to enter, but Paus convinced me that I had to, at least, try if I actually came up with an idea. So I fooled around with some thoughts, but then gave it a rest, not really liking anything. Then I suddeny had a silly little idea and banged it out.
I learned that perhaps the most important thing is not to rush, though- I nearly killed my computer trying to multitask too much. I ended up losing more time with rebooting my computer and poking around inside it to see why it wasn't giving me a display than I did waiting for a render to finish to move to the next part.
Voice acting was done on extremely short notice, completely by amateur talent(including myself!), and thanks to Rob(the guy who plays the original Cad character) for wrangling some actors up for me while I was busy animating. Sadly, my usual suspects like TotalBiscuit wern't free on such short notice(can't blame them there, of course) which probably would have slammed th.
Given all the problems I had(including having to replace a video card during it) I'm pretty happy with the result, though I woulda liked to have had longer especially for dealing with the voice acting.
Assuming it gets into the voting round, I'm gonna need all the help I can with the votes!
Monday, April 18, 2011
Monday, February 7, 2011
Further into the Danger Zone
I hadn't planned on doing any more with it, but I decided to rework some of the UVs and add a cockpit.


Labels:
3d,
baron soosdon,
Model Editing,
modeling,
warcraft,
WIP,
wow
Sunday, February 6, 2011
Tuesday, January 18, 2011
Alterac Barracks
No, I'm not dead. I've had some computer-being-dead issues, some illness, and some employment to distract me, though.
This is entirely texture editing, so there are some UV problems with the model that I didn't fix. It is a version of the standard human barracks for Alterac, with snow.




I created it for SirFranc and Chronicles of Azeroth.
This is entirely texture editing, so there are some UV problems with the model that I didn't fix. It is a version of the standard human barracks for Alterac, with snow.
I created it for SirFranc and Chronicles of Azeroth.
Labels:
3d,
blizzard,
collaboration,
lordaeron,
Model Editing,
warcraft,
wow
Thursday, August 19, 2010
Sunday, June 20, 2010
Sunday, May 2, 2010
Saturday, April 3, 2010
Vertex animation
Labels:
3d,
animation,
lordaeran,
Model Editing,
Moire,
succession,
warcraft,
WIP,
wow,
youtube
Thursday, March 25, 2010
Brain Chili: The Trailer!
My entry for Baron Soosdon's starcraft beta contest. I had to cut it down to a trailer due to length- I'd originally thought the rules were 'over one minute long' instead of 'exactly one minute long'. My bad.
Wednesday, February 3, 2010
Wednesday, October 14, 2009
Wednesday, October 7, 2009
Saturday, August 8, 2009
Never Stay Tuned 4 is out!
That's right, Olibith's Never Stay Tuned 4 is out, featuring some work by me, not to mention Baron Soosdon, Goldskin, Ian Beckman, and the AFK Players!

Not sure if it'll be easy to pick out what I did for it... =P
Labels:
3d,
afk players,
animation,
baron soosdon,
caruu,
collaboration,
elf,
gnomes,
goldskin,
ian beckman,
lich king,
machinima,
madness,
matrix,
Olibith,
optimus prime,
wow
Sunday, August 2, 2009
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