Showing posts with label ian beckman. Show all posts
Showing posts with label ian beckman. Show all posts

Thursday, November 13, 2008

C-C-Candy comes out!



Featuring my voice acting debut, as well as such talents as Selserene, Kilh, Caruu, Rob(the guy who inspired Caddington) and even one word shouted by Ian Beckman! I was kinda sad that the compression killed his FPS like shout of 'CANDY COMES OUT' during the fight scene... Perhaps if I get round to making an updated version it'll be all there.

Sunday, November 2, 2008

Machinima Film Fest 2008

Quick little update from the hotel- the fest was fun, albeit steeped in pretension.
Not many wow folks there, though I met a few, and also a few folks in other platforms that I liked, so that was neat.

I'll probably post more when I get home, so here's a couple pictures.

The Eyebeam place.


Steve Mullane, Jun Falkenstein, and Ian Beckman, the rest of the WoW delegation

Friday, October 31, 2008

So, now I'm getting ready to go to the Machinima Fest in the city tomorrow. I'll be taking the train in with Ian Beckman(the guy behind Azerothian Supervillains) who's flying up right now, and crashing in his hotel across the street from the Eyebeam center. None of my films are being shown, but a couple of movies with my work in em have been nominated, so I might get to see something of mine on a big screen again anyways^_^

Can't wait to see who all shows up- I've not met any of these crazy folks offline before, so despite my reservations about the festival itself I'm looking forward to it.

Friday, July 4, 2008

ASV6

If all goes well, the latest installment of Azerothian Supervillains will be going up today, featuring some of my animation and background art- here's a picture I smuggled out of Ian's secret death fortress to reveal...



More when it's out.

Sunday, January 27, 2008

ASV5: Preview 2

Update: Ian's tossed me a couple shots from the movie itself.

Kael'Thas, Ace Attorney!

Uh oh.

Azerothian Supervillains 5: Sneak peek

It's been a hectic month for me, working on my own upcoming machinima(previews soon), on my first commercial video editing job, as well as contributing to a couple other movie projects- in particular, Ian Beckman's excellent Azerothian Supervillains. Featuring some of WoW's biggest goon squad members as a rather campy set of supervillains scheming from within the Black Temple, it features ever improving animation and consistently excellent voice acting. Number five, potentially out as early as this week, is the most ambitious yet, and from the bits I've seen, I for one can't wait to see the rest!

Ian and I met in IRC(#machinima on quakenet- check it out!), and he asked what I could do about making a courtroom in wow. It was an interesting idea, and it was definitely a fun, if somewhat frustrating, experience.

My first attempt was to use a room model directly out of stormwind city- you might recognise the one I chose, the large building in the corner of the dwarven district. Looking at the model, though, revealed it to be horribly constructed, presumably due to automated optimization, and so I ended up modeling and texturing the entire room and a few of the objects from scratch, with the originals used as references. Most of the textures are edited version of wow standard ones.