Ian and I met in IRC(#machinima on quakenet- check it out!), and he asked what I could do about making a courtroom in wow. It was an interesting idea, and it was definitely a fun, if somewhat frustrating, experience.
My first attempt was to use a room model directly out of stormwind city- you might recognise the one I chose, the large building in the corner of the dwarven district. Looking at the model, though, revealed it to be horribly constructed, presumably due to automated optimization, and so I ended up modeling and texturing the entire room and a few of the objects from scratch, with the originals used as references. Most of the textures are edited version of wow standard ones.
2 comments:
Really nice !
Tough I don't like the false 3D effect on the walls.
Thank you!
That(the false 3d texturing) was done, along with a lot of the other non realistic touches, to make it resemble wow more closely. Also, in the actual camera angles used in the show, they look better, I think(just like in wow, for that matter).
Post a Comment