Contest results are in... And words fail me.
Big thanks to WeGame and Oxhorn, and big congratulations to Sedrin, Martin, and Johan as well as the honorable mentions! And thanks to everyone who cheered me on and helped.
Unfortunately, the video review of the winners has been delayed due to technical troubles.
The prize:
More words when coherent and fully conscious.
Showing posts with label train tracks. Show all posts
Showing posts with label train tracks. Show all posts
Saturday, September 6, 2008
Words fail
Labels:
animation,
cad,
contest,
robber baron,
train tracks,
warcraft,
warsong gulch,
wow
Wednesday, September 3, 2008
Robber Baron in High Definition
You can now watch the movie in high definition! If you like it, be sure to leave a nice comment on the WeGame page!
(Click to play movie, doubleclick for full screen)
Also, huge thanks once again to the Spoon god, for once again featuring me on Spooncraft! His support is much appreciated!
(Click to play movie, doubleclick for full screen)
Also, huge thanks once again to the Spoon god, for once again featuring me on Spooncraft! His support is much appreciated!
Labels:
animation,
blizzard,
contest,
gnomes,
goblin,
machinima,
Model Editing,
Olibith,
robber baron,
spooncraft,
train tracks,
warcraft,
warsong gulch,
wow
Saturday, August 9, 2008
Remember this?
After a bit of a hard drive disaster that wiped out a bunch of stuff(specifically the stuff I was transferring between drives when my power went out), I'm not totally sure about going through with the WeGame thing. But..

...Who knows?

...Who knows?
Labels:
3d,
machinima,
modeling,
robber baron,
train tracks,
warcraft,
warsong gulch,
WIP,
wow
Monday, July 7, 2008
Train again
Sure, Amanda Dean didn't credit me, but my horde train showed up on Wow Insider today- and not on Moviewatch either, surprisingly... The picture is of an earlier version, before I did the interior, the animation, or the final texturing.
EDIT: Thanks for the attribution, Moo^_^
EDIT: Thanks for the attribution, Moo^_^
Friday, July 4, 2008
ASV6
If all goes well, the latest installment of Azerothian Supervillains will be going up today, featuring some of my animation and background art- here's a picture I smuggled out of Ian's secret death fortress to reveal...
a.jpg)
More when it's out.
a.jpg)
More when it's out.
Saturday, December 1, 2007
Another shot of the train
Labels:
3d,
animation,
goblin,
machinima,
Model Editing,
robber baron,
train tracks,
warcraft,
wow
Horde Train
It's still not finished, but this is the train from Robber Baron. It's hard to strike a balance between the wow style and still giving me the sort of look I want for the show.


The YouTube quality kinda sucks, but Stage6 has been giving me trouble.


The YouTube quality kinda sucks, but Stage6 has been giving me trouble.
Labels:
3d,
animation,
machinima,
Model Editing,
modelling,
robber baron,
train tracks
Saturday, November 24, 2007
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